Choose the museum’s idea
An imaginary museum might display funny sounds, missing colours or unfinished stories. You do not need to collect real objects, carry small pieces or buy materials. One person can describe the first exhibit in words. If your child chooses a different subject, change the museum’s name and idea. The first decision is an invitation to play rather than a rule that must be followed.
Offer the visitor one question
One person can be a visitor and another a guide. Ask one question about where an exhibit came from or what it resembles. Avoid requiring a correct answer. Roles can change, or the game can become a conversation where both people add ideas. When interest fades, close the museum in imagination and leave it for another day without having to finish a tour.
Your next little step
Choose one idea that suits your family and try it at your own pace. Every family has different needs.
An example in practice
Imagine an exhibit containing a lost laugh. A visitor might ask whom it belongs to. Answer with a short story instead of a name if you prefer; there is no need to record anything or prepare a physical display.
